Category Archives: Reports

Burd Feet

Terivanis,

Enclosed are the drawings of bird feet that you wanted me to do.  Tathariel and I are returning to Desolace with Relanos.  I could observe some buzzards there, but I don’t think there are many other types of birds there.   Buzzards aren’t my favorite.  Would there be better birds to observe in Feralas?

– Jaellynn Evershade

Talons

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Saber Report

(( All the Rest has the story of his trip to Darkshore. ))

I’ve had the opportunity to observe some sabers in Darkshore after having help to find them from my brother Jaeyn.  They’re sneaky!  I was able to observe three of them over the past couple days, non-stop.  Given they are usually solitary, I believe it was a young mother with two nearly grown cubs.  I also had some time to observe Jaeyn’s saber, Dog.

Physical Characteristics

Sabers have long flexible bodies with muscular limbs, the tail is about half the length of the body.  They stand on padded digits with retractable claws.  They have very strong jaws.

Saber sizes vary greatly.  The largest of sabers are bred as mounts.  Wild sabers tend to be smaller.  In some areas they are bigger than in others.  The sabers that live in Darkshore are on the smaller side.

Fur varies greatly.  Colder environments results in thicker fur than those in warmer environments.  Colors are also highly variable, ranging from white to black.  Many are a shade of brown or gray.  Distinctive markings such as spots or strips are common.  The sabers that I observed in Darkshore are gray with dark stripes.

Diet

Sabers are carnivorous and mostly feed on medium-sized or larger animals.  They are opportunistic and will eat much smaller prey if the chance arises.  They generally hunt at night and alone.  They ambush their prey, overpowering them using their size and strength to knock larger prey off balance.  When hunting larger prey, sabers will go for the throat and use their forelimbs to hold onto the prey, bringing it to the ground.  The saber will remain latched onto the neck until its prey dies of strangulation.  With small prey a saber will go for the nape, often snapping the spinal cord or piercing the windpipe.  They can also kill their prey by swiping at it with their claws, although this is rare.

Behavior and habitat

Sabers are nocturnal and typically solitary.  Groups of sabers can be found sharing a kill, but it is uncommon past a mother sharing with her cubs.

All sabers are able to spit, hiss,growl, snarl, mew and purr. The first four of these sounds are all used in an aggressive context. The spitting sound is a sudden burst, typically used when making threats, especially towards other species. The hiss is a prolonged, atonal sound used in close range to other members of the species, when the animal is uncertain whether to attack or retreat. Growling is used to indicate a willingness to attack, while the higher pitched snarl is used when adopting a defensive posture.

The mewing sound may be used either as a close-contact call, typically between a mother and kittens, or as a louder, longer distance call, primarily during the mating season. There is some variation in the acoustic properties of the mew between different sabers often depending on size.  Sabers are able to purr by vibrating the muscles in their throat.  In the wild, purring is used while a mother is caring for kittens.

Cubs are usually born in a litter of two to four cubs, but half of the cubs won’t make it past their first year.  Cubs are born with closed eyes, which open four to nine days after birth.  The fur of the young tends to be longer and thicker than that of adults. Around three months of age, the young begin to follow the mother on hunts. At one year of age, young sabers can fend for themselves, but remain with the mother for another year.

Solitary and elusive, sabers can be found all over Azeroth if you know where to look.  Many will tend to be territorial and mark their territory with urine.  Male sabers are generally more intolerant of other males within their territory than females are of other females.  Territorial disputes are often solved by displays of intimidation, rather than aggression.  Once dominance has been established, a male may tolerate a subordinate in his territory as long as they do not live too close.

Other things to report on:
Jaeyn has taken the bear cub that I found.

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Report – Bears

I’ve had the opportunity to observe some bears.  The first bear I was able to observe is a polar bear called Gumdrop, who is semi-tame.  She is a polar bear from Northrend, one that my brother was able to befriend.  I believe he found her in-land in Dragonblight.  His friend brought a bear cub with her when they visited.

The second bear, a druid by the name of Tathariel Evershade, was much safer to get close to.

The third and fourth were a pair of wild bears I found in Feralas near the Tower of Estulan.  Although normally solitary animals these two were together doing things that bears do in spring.

Much of my information for this report is drawn upon my past research on them while in Darkshore.  Many of the ones there were sick, and there was much work in Auberdine to neutralize the threat to them.

Physical Characteristics

Despite being quadrupeds, bears can stand and sit like bipedal creatures, and due to the shape of their hind feet, have exceptional balance in doing so.  They have large bodies with stocky short legs, a snout, short rounded ears, non-retractile claws, and a short tail.  They are covered with fur with colors ranging from white, to different shades of brown and gray, to black.

Bones of the hind foot of a bear.

Despite their short legs and heavy build they can run fast and climb.  They are also excellent swimmers.  They distribute their weight toward their hind feet.

Their size can vary greatly.  Some only standing half the size of the average kaldorei, and others could tower over twice the height of one.  Females tend to be smaller than the males on average.

Bear Sizes

Diet

Bears are omnivorous with diets that include both plants and meat.  Their teeth are largely adapted to a diet that includes plants.  The canine teeth are large and the molar teeth are flat.  Insects, berries and other plant matter are often part of their diets.  My brother’s bear, Gumdrop, will eat just about anything, including breads and fungus.

Bears have an excellent sense of smell which is their primary means of finding food.

Behavior

Bears are diurnal and asocial.  Mating is brief and groups of bears are unheard of beyond mothers with young.

Bears produce a number of vocalizations.  Growling and roaring to potential threats as an act of intimidation, moaning and barking can indicate alarm or excitement.  Huffing is a noise they typically produce during mating.

Cubs are born toothless, blind and bald in litters of 1-3.  They typically stay with their mother for two to three years.  They feed on their mother’s milk for the duration of the relationship with their mother, nursing less frequently as they learn to hunt.  When they are old enough the mother drives them off.

Because of their size, they are physically powerful and capable of fatally attacking a person.  They are shy so injuries caused by bears are rare.  They are most likely to attack when defending territory or their young, which they will guard ferociously.

Habitat

Bears can be found in Kalimdor, the Eastern Kingdoms and Northrend in a variety of climates.  While many are adapted to live in colder harsher climates, bears can also be found in warmer areas such as Feralas.  In many areas they may run into competition with other animals, such as wolves, for food.

X marks where you can find bears!


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Report – Silithus

I’ve returned to Silithus and was able to spend some time speaking to the people at the outpost in hopes of gaining more information on the ghosts at Southwind Village.  I spoke first with Commander Mar’alith.  I learned that he is a druid.  I asked him why he wears plate armor, and he said it was mostly just for show.  He added that it is difficult, if not impossible, to shift forms in plate, and so he can’t actually fight in the plated gear.  He spoke much of his mate, Natalia, whom is deceased.  He was unable to help with information on the ghosts in the village.  He knows they are there but is more concerned with making sure the bugs stay under control.  He said Baristolth may know more about the village.

I found this Baristolth outside of the building that the commander was in.  He had no information on the ghosts but was a fountain of information on everything else.  I listened politely for some time before thanking him and going to the inn.

I spoke to the innkeeper, Calandrath, in hopes that she may be able to point me to someone who may know something about the ghosts of Southwind Village.  She asked me what I wanted to know and I told her about the non-aggressive ghost we had found there.  She was able to identify the ghost from my description as a leather worker by the name of Aendel Windspear.  She did not know much else about her but did say that she had never heard of anyone that was able to communicate with her.  I guess innkeepers would hear much about the things going on, so I’m leaning towards taking her word for it.  She agreed it is very possible the ghosts do not know they are dead.

I’m not sure where this all leaves me.  I’m going to try to see if I can find any other locations to investigate as well as go through my previous notes.  I feel like I’m missing something.

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Report – Northrend, Day 6, 7 and 8

I’m combining a few days because I have had little time to write.

I spent some time investigating the western end of the forest near the Great Tree. There were blue dragonkin on the ground and in the sky in the crystallized area in the western end.  I was not able to get close enough to see the what was on the platforms they had constructed there.  Near the dam there was little vegetation and skeletons littered the ground.  There were some pretty flowers that seemed to grow on the ground near the dam.  The Great Tree seemed to be healthy and well.  It had glowing markings upon it.  I’m not sure if that’s normal or not, but it didn’t seem to be hurting it.

Inhabitants of the western ruins include ents, ancients, non-aggressive ghosts, satyrs, stags, wolves, blue dragonkin, high elf mages and human mages.  I was also told the green dragonflight has been spotted in the area from time to time but I saw none there myself.

I decided to take Shan’do Ornasse Evershade’s advice and spoke with the mages.  I thought speaking to the ones on the ground would be more appropriate as they may know more about it than the ones in the city.  There were dead blue dragonkin on the ground near the Violet Stand.  Unfortunately, the mages were unable to tell me much.  One of them, whom seemed to be a librarian and was concerned with collecting some old texts he found in the ruins, told me that the tuskarr have legends concerning the area.  Rather than continue speaking with the mage, whom seemed annoyed at my presence, I decided to go hear the legends directly from the Tuskarr.  I knew of a town in Dragonblight called Moa’ki Harbor so I went there.

I asked around there and was directed to a large hut and told to speak to Elder Ko’nani.  I had to wait some time to speak with him, but after he had time for me I learned much.  I wound up having to go back the next day because there was more for him to tell.  To sum up briefly, the legends tell of a battle between the blue and the black dragonflight being fought there.  As blue dragons died, magical energy was released.  An elder blue dragon cast a spell to turn black dragons into stone but the energy in the air amplified and changed the spell.  It changed the entire area to living crystal that sings, giving the forest its modern name, Crystalsong Forest.  The Great Tree was spared as it was protected by the green dragon guardians.

The next day, Elder Ko’nani told me the story of why the dam there exists.  When the Lich King came to Northrend, he sensed the power in the forest and sent minions to secure it for his own use.  Storm giant golems and the green dragons fought back this first attack.  He tried a second time with more force, but then the forest itself fought back.  It’s song grew louder as the Lich King’s army approached and shattered them like glass.  (I’ll admit, this alone makes me think twice about stepping foot in there again!)  Anyway, the Lich King never made a third attempt, instead building the dam to separate the forest from Icecrown.

Of course none of this explains why many of the druids are female.  Someone else suggested that they were not inhabitants at the time of the battle between the blue and the black flight but rather those that died within the dream.  The location being near the Great Tree suggests this as a valid possibility.  This would mean they died recently and explains why many of them could be female.

I still haven’t figured out how they cast.  I intend to return to Silithus next week.  Perhaps whatever I’m missing can be discovered there.

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Report – Northrend, Day 5

I may repeat myself from my previous reports but I wanted to get everything I’ve learned together in one report since the past couple days, all I have managed are notes.  I don’t anticipate any visitors today so maybe I can get this done this time.

The ruins of Shandaral are vast and spread throughout Crystalsong Forest.  The eastern half seems heavily corrupted by magical energy from what I suspect is an exposed ley line.  Everything seems crystallized, the ground, the trees, everything.  The ghosts there glow with a faint red aura.  Most of the druid ghosts are female, and there seem to be male sentinels!  All of them have blue eyes.  Their attire seems appropriate for the climate, and probably appear dressed as they were when they died.  Some of them appear to have different hair as well.  I could find nothing else strange in their appearance.

The druid ghosts are able to cast.  They can cast moonfire, quite effectively.  They also can heal themselves and each other.

All of the ghosts seem quite… I will say oblivious to being dead.  Many of them seem energetic, jumping around, walking around the ruins, speaking to each other, or just walking around talking to themselves.  Others sit as though they are tired.  Dead people don’t get tired.  It seems they are living their lives as they were before they died.  They seem unconcerned with anything else unless one approaches too closely.

Other than ghosts, there are also corrupted dryads, ents, darkened wisps and ancients in the area.  There are satyrs in both the eastern and western half of the forest, although I need to journey further west and finish my notes there yet.  From my brief visit, there are non-aggressive ghosts, whom still would not speak with me.  Another area of crystallized forest with blue dragons is in the southwest.  In the rest of the western area, the trees are healthy and normal.  There is an area protected by Dalaran mages.  Perhaps going there and asking them may be the most direct route to finding out what happened.  If anyone knows, it would be the people on the ground, right?

I feel like there’s something I’m missing.

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Report – Northrend, Day 4

I wasted too much time trying to chase down answers today.  I have little time to write as I must fish as well before Tathariel wakes so she can eat fresh food.  The ruins are called Shandaral, according to those at Windrunner’s Overlook.  I should be able to write a full report tomorrow, and will hopefully be in a better mood for writing.  Being in Northrend is stressful for me.

I have to go fishing.

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